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For most since the build that got released was a review build for Steam based on v0.9, not all the fancy stuff we had in mind for v1.0. This was partially by accident, since we (I) weren't ready for it yet. If you have been living under a rock for a while, let me reiterate: We officially launched the game on Steam a little over a month ago. Urls are now opened using the Steam overlay, when available.Amorous v1.0.3 has been out for a while for Steam users, but the itch.io version was still at the now ancient v0.8.1!.Dialogue will now wait for a NPC to be visible before showing.Reworked the dialogue window to be more responsive to user actions.Reworked the messages view on the phone.The phone will now show modals more clearly.Fixed issue where loading a save from your phone could lock you out of the phone.Fixed dialogue NPCs showing behind pool NPCs in the Club Pool scene.Fixed most, if not all, path-separators for case-sensitive filesystems.Fixed breathing animation causing occasional graphical glitches.Fixed occasional auto-skip in dialogue, even when disabled.Fixed missing body parts in Lex's and other dates (again).Fixed a crash related to corrupted player templates.Fixed a bunch of crashes related to the game having a weird working directory.Fixed odd startup crash when a scene is not properly loaded yet.Fixed startup crash when options-file is completely empty.Added support for using a sexscene as a preview in the player customization.Added zoom toggle to player customization.Added achievements to Diary on the phone.Added support for forcing DX11 as rendering device (-d3d11).Added backwards compatibility with Windows XP.Added more subtle breathing animation for non-animated NPCs.Added support for NSFW-mode and Non-Steam as.Our old Flash games such as Toy Tester & Bedplay can be found on Newgrounds! Our previous collaborations such as BBS Classic and Fursona Maker have been added to our Itch game collection and have all received page facelifts to bring them more in line with our recent titles. We are happy to announce version 1.0.4 is out on both platforms now! There are 100+ people playing Amorous right now, 3 times as many players than Artifact!įortunately Lennian was happy to be back in good spirits with the new team and dusted off his build of Amorous to give it one more quality of life update after 3 years of inactivity. It has it's fair share of flaws and lack of polish, but overall it resonated with players and that was the ultimate goal. I am very grateful for the amount of love the game and it's characters have received over the years and wanted to give it a proper sendoff before we begin working on a sequel.Īmorous was our first game development project and while a lot of our team dynamics and ideas have changed since that time, we learned a lot from the experience and always look back on the final product with an enthusiastic, heartwarming smile. I recently reached out to our old programming lead Lennian if he would be interested in patching Amorous in order to celebrate the games ongoing popularity and success within the community. For those who are unfamiliar with our previous game Amorous, it is a 18+ furry dating sim you can play for free right now on Itch & Steam! It recently broke one million downloads on the two platforms combined. To conserve water, energy, time, and money, only boil as much water as you’re going to use in your tea. This can be done in a kettle, over a fire, in a pot on the stove, in the microwave, or any other way you typically boil water. 3-4 tablespoons sugar, to taste (40-50 g).1 tablespoon loose-leaf green tea (15 g).Mint tea can be served hot for a soothing and warming drink in winter, or chilled for a refreshing and invigorating drink in summer. It can be as simple as two ingredients-mint and hot water-or as fancy and sophisticated as you like. Or you can use a fresh amount of wax for each section of skin.Making a mint tea from scratch is simple and easy, and it’s great to have on hand if someone in the family has an upset stomach. You can reuse the same piece of wax 3 to 4 times, if you like. Continue to apply the wax in small sections until you're done.If desired, apply paper strips on top of the wax, smooth them out, and pull those off instead of the mixture itself.You can also use your fingers to roll or pull it off, but this prolongs the pain.Make it quick, just like you are pulling off a bandage. Take a deep breath and pull! Get a firm grip on the wax with your fingers and pull it off in the opposite direction of your hair growth.Yields enough wax for both legs (approximately).Work in small sections that are only a few inches in length and width. Spread it evenly until it's about 1/4 in (0.6 cm) thick. No dry spots allowed Place a saucepan on medium heat. Take lemon juice or the liquid of your choice and pour it inside. Make sure to pour everything on the bottom, no crystals should be on the sides. Be sure to apply the wax in the opposite direction of hair growth. Take your medium-sized pot and pour the sugar crystals in. You can apply it with your fingers or a popsicle stick. Apply the wax to a small strip of skin.You can use a butter knife or a wooden popsicle stick instead of your hands, if you prefer.Scoop up a small amount and roll the wax into a ball with your hands. The wax should still be warm but cool enough to touch, so you can use your fingers for the entire process. Scoop up a small amount of wax with your fingers. If it still feels hot or warm enough to be uncomfortable, let it cool for several more minutes before proceeding. Pour it in a bowl or jar and give it about 30 minutes to cool down. Unlike traditional hot wax, sugar wax should not be used hot.
Involved in all SeaMonkey related development for years. Neil Rashbrook (Neil) - former SeaMonkey code module owner Neil was the "module owner" of XPFE (most of the SeaMonkey-specificĬode), and a super-reviewer focussed on XPFE and MailNews. He wasĪlso doing the EarlyBlue and LCARStrek themes and add-ons for data He served as project coordinator until 2011. Robert Kaiser (KaiRo) KaiRo has been working on localizing the Mozilla suite (now SeaMonkey) Mainly involved in Sync, general suite UI (including MailNews), HelpĪnd website maintenance. Migrating to SeaMonkey and eventually starting to contribute. Jens Hatlak (InvisibleSmiley) Jens has been a Mozilla user since the early days, naturally Left him since - in late 2002 he published the first version of his Karsten Düsterloh (Mnyromyr) Karsten's Mozilla addiction started as a Netscape 1.1 user and hasn't Thunderbird forums, and talking about yourself in the second person. Tendency of posting the occasional snarky comment in Firefox and Your less desirable traits include the regrettable Outreach including communicating with end users and extensionĭevelopers. You are also actively involved in community Your main areas of focus are customizable toolbarsĪnd tabbed browsing. You work on theįront end of SeaMonkey (XUL/CSS/JS) and have applied yourself to most Involved in SeaMonkey development some time in 2006. Using the Suite when it was still called Mozilla. No longer active in the project, we owe these Council members a great dealįor making the current SeaMonkey the only full Internet suite left on earth.įormer Members (in alphabetical order): Philip Chee (Ratty) You are Philip Chee, an eccentric extension developer who started He is doing the releases and working on the Build Config area Edmund Wong (ewong) - release engineer ewong took over from Callek as the Release Engineer for SeaMonkey. He is mostly doingĭevelopment in the preferences and mail/news areas of SeaMonkey. (rsx11m) rsx11m does development and support work. Manager and main reviewer and has been actively involved in Mozillaĭevelopment for about two years before the SeaMonkey project was Little bit of simple C++ stuff thrown in. Ian Neal (IanN) - SeaMonkey code module owner Ian does work on XUL/JS stuff (mainly UI but also some backend) with a When he is not doing work on SeaMonkey heĬan be usually found fixing or playing pinball machines. Team in 2015 to brush up his skills and got a bit more involved As a former software developer on z/OS he joined the Members (in alphabetical order by last name): Frank-Rainer Grahl (frg) frg does development and support work. Project, in conjunction with the Mozilla Foundation, which provides legal The SeaMonkey Council also decides on legal issues concerning the SeaMonkey The Council is responsible for actually doing the release) and being theįinal instance for decisions about features when developers disagree. Releases and what code is included in a release the release engineer of Its responsibilities include release management (deciding when to cut The SeaMonkey Council is the project leading team. The SeaMonkey Association provides legal backing for Gaining (and contributing) new features and the ongoing security updates which SeaMonkey benefits from the cross-fertilization with these other projects, by Underlies the highly successful Thunderbird and is the base for the Firefox browser. Mozilla Gecko engine, the same code which Internet browser, email & newsgroup client, HTML editor, IRC chat and webĭevelopment tools, SeaMonkey is sure to appeal to advanced users, web Such a software suite was previously made popular by Netscape and Mozilla,Īnd the SeaMonkey project continues to develop and deliver high-quality updatesĪs well as new features and improvements to this concept. The SeaMonkey project is a community effort to develop the SeaMonkey Speaking of affinity, while it was certainly pretty to look at, all the wispy and random patterns the meter used made it next to impossible to gauge how close you were to ranking up or how much affect your interactions with Elena were actually having on things. More than once I had to just let a boss kill me because it was taking so long to expose its weak points that I knew Elena would be transformed and I'd be losing affinity by the time I finished. Additionally, due to this mechanic of time still passing during fights, some bosses felt like they were designed more to waste your time than actually be difficult to fight. Nothing breaks up the flow of exploring one of the towers more than finally getting to the boss door only to realize that you're probably going to run out of time during the fight and having to leave back to the observatory to top off Elena before working your way back to the boss again. The beast gauge continuing to tick down during boss fights is by far the most annoying element of the game. But then a whole pile of poor design choices and very anti-user friendly design starts to stack up until that fun is starting to be buried under mounting annoyance. A story that feels like Shadow of the Colossus mixed with Resident Evil coupled with dungeon crawling that feels like Zelda if the only item you had was the hookshot, it's a lot of fun to play. It was a good journey.Ģ3h 36m PlayedThis game is good, but it comes so close to being something really special before falling short. And with that, my journey through the Rainfall has been completed. Overall, I can see why this is considered the weakest of the three games, but I feel that it holds up well for what it was trying to do. This is apparently also present on the WiiU VC version. Its not impossible to get around it, but its frustrating. Its like a combination lock where the combination changes every time. Finally, the North American version of the game has a very, very annoying glitch when you get to towers 11/12 which has no known 100% workaround. There is also a NG+, which allows you to start from various points in the game, however I did not use it. Since affinity decides which ending you get, it takes dedication through the entire game to get it built high enough. The affinity system is functional, but it feels like it rises far, far too slowly. There is also a fairly simple creation system, and an equipment system that allows you to equip anything as long as you can fit it on a grid. Added in, is a time-limit which forces you to return to the tower with more beast flesh if you take too long on any given run. Some of the challenges are pretty tricky, but ultimately not too difficult. The challenges are in the form of the thirteen towers, which you must run through with a sword and a chain, grappling nearly everything. Gameplay can best be summed up as if Zelda and Bionic Commando had a lovechild, which has a fetish about making vegans eat raw meat. 29h 38m PlayedThis game is an interesting one, with a fairly shallow plot with hints at a much bigger world but very little in the way of actually exploring that world. (Undocumented) Target cap reduced to 3. Shade skills have been changed back to triggering at both the necromancer's location and their shade locations with each use.Reduced the target cap of greater shades from 5 to 2 in WvW only. Reduced the target cap of shades from 3 to 2 in WvW only.Reduced barrier attribute scaling from 1.0488 to 0.77 in PvP only.Reduced base barrier from 2,428 to 1,859 in PvP only.The contribution of healing power on these skills has been increased. The base barrier granted by the skills Sand Cascade, Sand Flare, Desert Empowerment, Desert Shroud, and Sandstorm Shroud has been reduced.Reduced barrier attribute scaling from 2 to 1.25 in PvE only. Reduced base barrier from 1,188 to 996 in PvE only.The Scourge may occasionally shout " Barriers! Now!" when using Sand Cascade.This effect only occurs with barrier from scourge skills and traits. When you apply barrier, grant boons to the affected target. Desert Empowerment - Manifest Sand Shade grants a barrier to allies near it.A greater shade counts as three shades for related traits. Influence a larger area with shade skills. This greater shade has a modified recharge. Sand Savant - Summon only one shade at a time.Abrasive Grit - Granting an ally a barrier removes conditions afflicting them and grants might.Sinister Shroud - Shroud skills gain reduced recharge.Shroud skill 3 partially recharges when you defeat foes. Dread - Inflicting fear on a foe gives you boons. Gorilla Mind Rush is a nootropic supplement which gained a lot of popularity very quickly among. Then I saw an article on a website, linked below, criticizing its doses and ingredients that can cause harm. I heard Rush worked great, but it isn't listed on the website. More □ Exclusive week-long sale! 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Gorilla Mind Cortisol Blocker (with Emodin >Amazon. Gorilla Mind Rush Don't know if this has been asked or commented on yet, but I was wondering what happened to Gorilla Mind Rush. At Battleships V, that translates to a base of 540 shield damage repaired per second. The Shield Boost allows for some pretty impressive shield reps. While they doesn’t look like much, when you compare the rest of the features to other battleships, the Maelstrom measures up to typical battleship standards and doesn’t have any huge glaring holes like the Typhoon or Tempest. In regards to learning how to fly a Minmatar ship, the Maelstrom is the best starting place. Every time you gain an additional skill, the Maelstrom can be improved that much more. It is a easy to fly ship for PVE with plenty of drone space, excellent range, and effective with both Tech 1 and Tech 2 fits. In fact, if you are a starting Minmatar pilot, the Maelstrom is really the first battleship you should be getting yourself into. It just isn’t a good “typical” fleet ship. Still, to say that the Maelstrom is a bad ship is flat-out wrong. Add to that the current flaws of Shield Transporter Modules and its usefulness in modern fleet warfare is reduced somewhat. While it is a sniper battleship, the active tanking bonus is certainly not very helpful in major fleet operations. But, upon closer inspection, the infamous “Nameless Dev” got to it and screwed everything up. The need for the Minmatar was for them to have a true “fleet” ship and it does looks like the Maelstrom is that ship. This, however, is where CCP’s understanding of the current state of game sort of drops off. These reductions were countered with having a rate of fire bonus on all eight available turrets and better than normal inherit standings. As such, the Maelstrom does not have many of the signature Minmatar features, such as a high speed, small signature radius, or even high and mid-level utility slots. To be honest, the Maelstrom was probably first attempt to “deal” with the fact that the Minmatar race did not have any good fleet battleships. In this regard, the Minmatar race finally got a real battleship. The most unusual thing regarding the Maelstrom is that it is a partial departure from the usual CCP viewpoint of the Minmatar. Each battleship that was released had greatly improved base “racial” stats and bonuses and the ability to field T2 weaponry without needing fitting modules. When CCP brought out the Tier 3 Battleships, it was clear that the focus of these new ships was heavy combat. To be honest, it’s not just a good ship, it’s a BEAUTIFUL ship. And most importantly, it doesn’t look like someone had pulled it from the side of a station using a crowbar. The Maelstrom is unlike any of the other battleships that had been given to Minmatar pilots. The line from Clear Skies 2 emulates the feeling that most Minmatar pilots felt when CCP unveiled the Tier 3 battleship, the Maelstrom. The Maelstrom – “a ship the Minmatar can design and build when their not trying to escape from slavery.” Visit the official website here: English, Japanese. View the first screenshots at the gallery. When you’re on a roll and have built up over 1,000 Kudos points, Lola will heat up the battle with her song! Lola can heal Copen to full HP at any time, as many times as needed-and for free! Now she brings that recovery power to the frontlines with her newest and most adorable form, “Healing Mode!” Characters featured in Luminous Avenger iX and Luminous Avenger iX 2. Heroes and Allies ( Gunvolt) Antagonists ( The Sumeragi Group) Luminous Avenger IX. When Copen’s HP hits 0, Lola can transform and activate her Anthem skill to bring Copen back to life using the power of song. Azure Striker Gunvolt Main Character Index. The Muse of Hope, Lola, is Lovelier than Ever Thanks to a Software Update! Her Songs Really Light up the Stage! In Overdrive, Copen can stay in Bullit-Shift mode longer, allowing him to zip through the air at high speed.ģ. Rip Up Your Enemies at Break-Neck Speed!Ĭopen takes on all challenges by changing seamlessly between his two forms: the power-focused “Break-Shift” and the speed-enhanced “Bullit-Shift.”Ĭrush your enemies in Break-Shift to bank points and activate Overdrive! He can use these weapons to target enemies’ weak points to bring them down faster a key strategy to clearing stages and ascending the tower quickly.Ĭopen’s Bullit Dash that allows him to fly freely through the air has also been powered up! Super-stylish maneuvers reward those who master the Bullit Dash’s high-speed capabilities!Ģ. With his new spinning blade weapon, the Razor Wheel, Copen rips through any enemy standing in his way as he traverse an enormous tower.Ī wide variety of stages with powerful boss characters lurking in them await him inside.Īfter defeating a boss, Copen earns a new EX Weapon for his arsenal. Rain showers likely and chance of thunderstorms. This is literally a parking spot, Most spaces are small with no privacy and no shade. Weather forecast for: Fireside R V Park and Cabins, CO Tonight Chance Of T-Storm Lo: 49F Lo: 9C Tonight. You would be better off in Walmart parking lot. If you're a real biker I'm sure you wouldn't want to. Unless you're a biker you won't be invited. The manager runs a motorcycle club from the manager's residence, so expect some noisy late night visitors and parties. Close to Hammond, Covington, and only a short drive from New Orleans. It really is like living in a third world country. DOWNLOAD MAP Convenient location near you Fireside is only a mile from Robert Exit 47 on I-12 in Louisiana. The RV Park allows overnight stays by RV Campers and provides amenities like electrical hookups and water hookups for visitors. The inmates here are too scared to speak up because if you do you will have an eviction notice unceremoniously slapped on your RV door for no reason. The Fireside RV Park, located in Loveland, CO, is an RV Park, or a campground that provides specialized accommodations for Recreational Vehicles. If the managers like you then you are allowed to use the private laundry, otherwise it's the 90 minute laundromat saga. It smells like a sewer, the internet is dodgy, (wait til 4am when the inhabitants are comatose), it has no laundry, well it does, but the 4 machines in there are out of order and have been forever, meanwhile the rent went up to compensate for the reduction in services. Fireside Rv Park & Cabins 8 Campgrounds RV Parks This is a placeholder bought this park with insurance settlement from Riverside RV Park down the road that was hit by the. This place is a parking lot, a dirt one at that, that just happens to have sewer and electrical hookups. Loveland Rv Resort 31 RV Parks This is a placeholder This is a great RV park, it is very clean and management knows what they are doing with their. Inept and rude and basically incapable of normal human interaction. Fireside Cabins and RV Park is located at 6850 U.S. |
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